000 -LEADER | |
---|---|
fixed length control field | 04847cam a2200373u 4500 |
001 - CONTROL NUMBER | |
control field | ocm54350867 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | AE-DuAU |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20241127165533.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 050916s2003 ja a 000 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 4766113349 (pbk.) |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | JRS |
Transcribing agency | JRS |
041 1# - LANGUAGE CODE | |
Language code of text/sound track or separate title | eng |
Language code of original and/or intermediate translations of text | jpn |
090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (OCLC) | |
Classification number (OCLC) (R) ; Classification number, CALL (RLIN) (NR) | NC 1766 .J3 Y33 2002 |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Yamakami, Katsuya. |
9 (RLIN) | 177988 |
245 10 - TITLE STATEMENT | |
Title | How to draw manga : |
Remainder of title | mech. drawing / |
Statement of responsibility, etc | [Katsuya Yamakami]. |
246 3# - VARYING FORM OF TITLE | |
Title proper/short title | How to draw manga : mech. drawing |
246 3# - VARYING FORM OF TITLE | |
Title proper/short title | Mech. drawing |
246 3# - VARYING FORM OF TITLE | |
Title proper/short title | Mechanical drawing |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc | Tokyo, Japan : |
Name of publisher, distributor, etc | Graphic-sha Pub., |
Date of publication, distribution, etc | 2003. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 128 p. : |
Other physical details | ill. ; |
Dimensions | 26 cm. |
336 ## - CONTENT TYPE | |
Source | rdacontent |
Content Type Term | text |
Content Type Code | txt |
337 ## - MEDIA TYPE | |
Source | rdamedia |
Media Type Term | unmediated |
Media Type Code | n |
338 ## - CARRIER TYPE | |
Source | rdacarrier |
Carrier Type Term | volume |
Carrier Type Code | nc |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Tricks to Depicting "Metallic" Textures -- Machines Can Be Depicted Using Four Textures -- Drawing Machines Using the Four Textures -- Using Depictions of Light and Shadow to Generate a Realistic Sense of Texture -- Humans vs. Androids -- Rendering the Same Android Face in 4 Different Textures -- Tricks in Rendering Textures Using Pen and Screen Tone -- Using Combined Techniques to Depict Grime and Rust -- The Trick to Metallic Textures Lies in the Reflections -- Liberally Combining the Four Textures While Keeping Color in Mind -- Android Face -- Full Body -- A Car Is a Treasure Chest in Portrayal of the Four Textures -- Learning Simple Mecha Structures from the Basic Shapes -- Learning the Basic Structures of Machines -- Put Together Various Geometric Shapes -- Trim the Shapes -- Transform -- Add Parts -- Draw in the Details -- Drawing a Female Android Using the Five-Step Process -- Drawing a Handgun Using the Five-Step Process -- Drawing in Simple Perspective -- Drawing a Cube -- Cylinder -- Drawing a Handgun in Perspective -- Drawing a Car in Perspective -- Making Machines Look More Dynamic by Using High and Low Angles -- Key Techniques in Rendering Mecha According to Function (Land or Air Mobile) -- Movement Begins with an Explosion -- How an Engine Works -- Drawing Comfortable, Boxy Cars: Minivans -- Using Depth to Portray a Comfortable Ride: Sedans and Coupes -- Accentuating Rounded Lines to Suggest Speed: Sports Cars -- Pleasing Forms: Motorcycles (Racer Replica) -- Overall Form with a Sense of Weight: Trikes -- Depicting Bulky Machines Moving: Robot (Caterpillar Tracks) -- Depicting Agile-moving Mecha: Robots with Booster Rockets -- Practice: Drawing a Female Android -- Shapes That Enable Flight -- How Flight Works -- Passenger Planes: Airliners -- Airplanes Designed for Mobility: Fighter Jets -- Aircraft Capable of Space Flight: Space Shuttles -- The Sole Aircraft Capable of Hovering Motionless: Helicopters -- Aircraft Designed for Mobility: Combat Helicopters -- Practice: Making a Human Fly -- Outfitted Armor -- Transformer Armor -- Key Points in Rendering Brainstorm-inspired Ultra Mecha -- Using Shifting Concepts to Develop Realistic Designs -- Sample Developed Design -- Mecha Designs Created Simply by Combining "Fast" Elements -- Designing a Fast Car: A Form That Really Flies -- Designing a Fast Motorcycle: Imagining the Smooth Ride of a Luxury Car -- Designing a Supersonic Jet: Reversing Concepts to Design Ultra Fast Forms -- Using Shifting Concepts to Develop Combat Robots -- Heroes/Villains -- Designing Slick Weapons for Robots -- Designing Animal Mechas: Animal-shaped Combat Robots -- Designing Futuristic Battle Suits -- Tricks in Drawing Dynamic Mecha -- Using Special Effects to Suggest Speed -- Creating Special Effect Lines -- Speed Lines -- Radiating Lines -- Depicting the Moment of or After an Explosion -- Representing Billowing Smoke and Airflow -- Using Screen Tone to Depict Light -- Give It a Bang with Lettering -- Sample Artwork -- Plotting out the Perspective Base Map. |
520 #0 - SUMMARY, ETC. | |
Summary, etc | From bicycles to robots and space stations, mechanical drawing can be done with the use of just 4 elements (metal, glass, rubber, plastic). Once you have learned the element expression techniques, all you need to do next is accurately design the form and you've made a mechanical drawing! In order to meet the expectations of the reader, this book introduces all sorts of ideas to bring out the true potential of mechanical function as a way to create fantastic mechanical drawings with a personal touch. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Caricatures and cartoons |
General subdivision | Techniques. |
9 (RLIN) | 177989 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Drawing |
General subdivision | Technique. |
9 (RLIN) | 177990 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Comic books, strips, etc. |
Geographic subdivision | Japan. |
9 (RLIN) | 177991 |
852 ## - LOCATION/CALL NUMBER | |
-- | p19.99 |
-- | 04-30-2005 |
907 ## - LOCAL DATA ELEMENT G, LDG (RLIN) | |
a | |
b | 08-06-10 |
c | 08-06-10 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | Books |
998 ## - LOCAL CONTROL INFORMATION (RLIN) | |
-- | audmc |
Operator's initials, OID (RLIN) | 04-30-05 |
Cataloger's initials, CIN (RLIN) | m |
First Date, FD (RLIN) | a |
-- | - |
-- | eng |
-- | ja |
-- | 0 |
945 ## - LOCAL PROCESSING INFORMATION (OCLC) | |
g | 0 |
i | 661736 |
j | 0 |
l | audmc |
n | Copy Type:01 - Books |
o | - |
p | 73.46 |
q | - |
r | - |
s | - |
t | 1 |
u | 3 |
v | 1 |
w | 3 |
x | 0 |
y | i10248018 |
z | 08-06-10 |
Lost status | Source of classification or shelving scheme | Materials specified (bound volume or other part) | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Cost, normal purchase price | Total Checkouts | Total Renewals | Full call number | Barcode | Date last seen | Cost, replacement price | Price effective from | Koha item type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Library of Congress Classification | Copy Type:01 - Books | American University in Dubai | American University in Dubai | Main Collection | 2010-08-06 | 73.46 | 3 | 1 | NC 1766 .J3 Y33 2002 | 661736 | 2023-11-17 | 73.46 | 2015-07-25 | Books |