Item type | Current library | Home library | Shelving location | Call number | Status | Barcode | |
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American University in Dubai | American University in Dubai | Main Collection | GV 1469.3 .E44 2013 (Browse shelf(Opens below)) | Available | 5130262 |
GV 1469.17 .S63 M85 2014 Multiplayer : the social aspects of digital gaming / | GV 1469.17 .S63 P368 2016 Death by video game : danger, pleasure, and obsession on the virtual frontline / | GV 1469.3 .D455 2007 Reset : changing the way we look at video games / | GV 1469.3 .E44 2013 Understanding video games : the essential introduction / | GV 1469.3 .E78 2017 Bit by bit : how video games transformed our world / | GV 1469.34 .S52 G45 2018 Gamer nation : the rise of modern gaming and the compulsion to play again / | GV 1469.34 .S52 H55 2009 Video games / |
Previous ed.: 2008.
Includes bibliographical references and index.
Introduction 1. Studying Video Games 2. The Game Industry 3. What is a Game? -- History 5. Video Game Aesthetics 6. Video Games in Culture 7. Narrative 8. Serious Games-When Entertainment Is Not Enough 9. Video Games and Risks -- Video Game Timeline.
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