Item type | Current library | Home library | Shelving location | Call number | Materials specified | Status | Barcode | |
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American University in Dubai | American University in Dubai | Main Collection | GV 1469.17 .S63 F76 1998 (Browse shelf(Opens below)) | Copy Type:01 - Books | Available | 607671 |
Includes bibliographical references and index.
Girls and computer games--and the movement to overcome the stereotyping that dominates the toy aisles. The contributors to this title explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market. 57 illustrations, 26 in color.
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