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_a9781118016756 (pbk.) : _c49.99 |
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_a1118016750 (pbk.) : _c49.99 |
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_aNjBwBT _cNjBwBT |
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050 | 1 | 4 |
_aTR897.7 _b.D46 2011 |
069 | _a09305507 | ||
090 | _aTR 897.7 .D46 2011 | ||
100 | 1 |
_aDerakhshani, Randi. _991547 |
|
245 | 1 | 0 |
_aAutodesk 3ds max 2012 essentials / _cRandi L. Derakhshani, Dariush Derakhshani. |
260 |
_aIndianapolis, Ind. : _bWiley Pub., _cc2011. |
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300 |
_axix, 379 p. : _bcol. ill. ; _c24 cm. |
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336 |
_2rdacontent _atext _btxt |
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337 |
_2rdamedia _aunmediated _bn |
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338 |
_2rdacarrier _avolume _bnc |
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490 | 1 | _aAutodesk official training guide | |
490 | 1 | _aSerious skills | |
505 | 0 | _aIntroduction. Chapter 1 The 3ds Max Interface. Chapter 2 Your First 3ds Max Project. Chapter 3 Modeling in 3ds Max: Part I. Chapter 4 Modeling in 3ds Max: Part II. Chapter 5 Animating a Bouncing Ball. Chapter 6 Animating a Thrown Knife. Chapter 7 Character Poly Modeling: Part I. Chapter 8 Character Poly Modeling: Part II. Chapter 9 Character Poly Modeling: Part III. Chapter 10 Introduction to Materials: Red Rocket. Chapter 11 Textures and UV Workf low: The Soldier. Chapter 12 Character Studio: Rigging. Chapter 13 Character Studio: Animating. Chapter 14 Introduction to Lighting: Red Rocket. Chapter 15 3ds Max Rendering. Chapter 16 mental ray and HDRI. Index. | |
500 | _aIncludes index. | ||
650 | 0 |
_aComputer animation. _9133934 |
|
630 | 0 | 0 |
_a3ds max (Computer file) _9108716 |
650 | 0 |
_aThree-dimensional display systems. _9133935 |
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700 | 1 |
_aDerakhshani, Dariush. _991547 |
|
830 | 0 |
_aAutodesk official training guide. _9133936 |
|
830 | 0 |
_aSerious skills. _991558 |
|
852 | 1 | _9P49.99usd | |
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