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008 | 120515s2013 maua b 001 0 eng | ||
010 | _a 2012019867 | ||
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050 | 0 | 0 |
_aGV1851 _b.L85 2013 |
069 | _a09307523 | ||
090 | _aGV 1851 .L85 2013 | ||
100 | 1 |
_aLukas, Scott A., _d1968- _9135875 |
|
245 | 1 | 4 |
_aThe immersive worlds handbook : _bdesigning theme parks and consumer spaces / _cScott A. Lukas. |
260 |
_aBurlington, MA : _bFocal Press, _c2013. |
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300 |
_axii, 271 pages : _billustrations (some color) ; _c23 cm |
||
336 |
_2rdacontent _atext _btxt |
||
337 |
_2rdamedia _aunmediated _bn |
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338 |
_2rdacarrier _avolume _bnc |
||
504 | _aIncludes bibliographical references and index. | ||
500 | _aMachine generated contents note: Preface Chapter 1: The Nature of Themed and Immersive Spaces Chapter 2: Designing Effective, Immersive, and Creative Spaces Chapter 3: Atmosphere, Mood, and Effective Spaces Chapter 4: Authenticity, Believability, Realism Chapter 5: The Guest, Experience, and Immersion Research Break Chapter 6: The Brand and the Senses Chapter 7: Material Culture, Technology, and Interactivity Chapter 8: Loyalty, Tradition, Change, and the Future Further Reading Key Terms. | ||
650 | 0 |
_aAmusement parks _xDesign. _9135876 |
|
650 | 0 |
_aThemed environments _xDesign. _9135877 |
|
650 | 0 |
_aSenses and sensation in architecture. _9135878 |
|
650 | 0 |
_aArchitecture _xPsychological aspects. _9135879 |
|
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