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010 | _a 2012360966 | ||
020 |
_a9781449307073 (pbk.) : _c39.99 |
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020 |
_a1449307078 (pbk.) : _c39.99 |
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_aBTCTA _beng _cBTCTA _dOSU _dDLC |
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042 | _apcc | ||
050 | 0 | 0 |
_aTA1634 _b.B648 2012 |
069 | _a09405167 | ||
090 | _aTA 1634 .B648 2012 | ||
090 | _aTA 1634 .B648 2012 | ||
100 | 1 |
_aBorenstein, Greg. _9142641 |
|
245 | 1 | 0 |
_aMaking things see : _b3D vision with Kinect, Processing, Arduino, and MakerBot / _cGreg Borenstein ; [editors: Andrew Odewahn, Brian Jepson ; illustrator: Rebecca Demarest]. |
250 | _a1st ed. | ||
260 |
_aSebastopol, CA : _bO'Reilly : _b[Make:Books], _c2012, c2012. |
||
300 |
_axviii, 416 p. : _bcol. ill. ; _c25 cm. |
||
336 |
_2rdacontent _atext _btxt |
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337 |
_2rdamedia _aunmediated _bn |
||
338 |
_2rdacarrier _avolume _bnc |
||
500 | _a"Make: Books; Make: makezine.com"--Cover. | ||
504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aPreface -- 1. What is the Kinect? -- 2. Working with the depth image -- 3. Working with point clouds -- 4. Working with the skeleton data -- 5. Scanning for fabrication -- 6. Using the Kinect for robotics -- 7. Conclusion: what's next? -- A. Appendix. Index. | |
650 | 0 |
_aComputer vision. _9142642 |
|
650 | 0 |
_aArtificial intelligence. _9142643 |
|
650 | 0 |
_aThree-dimensional imaging. _9142645 |
|
700 | 1 |
_aOdewahn, Andrew. _9142646 |
|
700 | 1 |
_aJepson, Brian, _d1967- _917052 |
|
852 | 1 | _9P39.99usd | |
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_a37904 _b01-28-13 _c01-21-13 |
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_cBOOK _01 |
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