000 | 01414cam a2200373 i 4500 | ||
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003 | AE-DuAU | ||
999 |
_c49149 _d49149 |
||
001 | 2018003771 | ||
005 | 20241127180620.0 | ||
008 | 180412s2018 nyu b 001 0 eng | ||
010 | _a 2018003771 | ||
020 | _a9781633883796 | ||
020 | _a1633883795 | ||
040 |
_aDLC _beng _cDLC _erda _dDLC |
||
042 | _apcc | ||
043 | _an-us--- | ||
050 | 0 | 4 |
_aGV 1469.34 .S52 _bG45 2018 |
090 | _aGV 1469.34 .S52 G45 2018 | ||
100 | 1 |
_aGeissinger, Eric, _d1968- _eauthor. _936671 |
|
245 | 1 | 0 |
_aGamer nation : _bthe rise of modern gaming and the compulsion to play again / _cEric Geissinger. |
264 | 1 |
_aAmherst, New York : _bPrometheus Books, _c2018. |
|
300 |
_a277 pages ; _c24 cm |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
||
338 |
_avolume _bnc _2rdacarrier |
||
504 | _aIncludes bibliographical references and index. | ||
650 | 0 |
_aVideo games _xSocial aspects _zUnited States. _936672 |
|
650 | 0 |
_aVideo games _xPsychological aspects. _936673 |
|
650 | 0 |
_aVideo game addiction _zUnited States. _936674 |
|
650 | 7 |
_aGAMES / Video & Electronic. _2bisacsh _936675 |
|
650 | 7 |
_aPSYCHOLOGY / Psychopathology / Compulsive Behavior. _2bisacsh _936676 |
|
776 | 0 | 8 |
_iOnline version: _aGeissinger, Eric, 1968- author. _tGamer nation _dAmherst, New York : Prometheus Books, 2018 _z9781633883802 _w(DLC) 2018018604 |
942 |
_2lcc _cBOOK |
||
907 | _a49149 |