Item type | Current library | Home library | Shelving location | Call number | Status | Barcode | |
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American University in Dubai | American University in Dubai | Main Collection | QA 76.76 .C672 B43 2012 (Browse shelf(Opens below)) | Available | 5094774 |
QA 76.76 .C672 A42154 2012 3D game textures : create professional game art using Photoshop / | QA 76.76 .C672 A9 2012 Game design secrets : do what you never though possible to market and monetize your iOS, Facebook, and Web games / | QA 76.76 .C672 B336 2015 Holistic mobile game development with Unity : an all-In-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games / | QA 76.76 .C672 B43 2012 The guide to computer simulations and games / | QA 76.76 .C672 C49 2007 Creating music and sound for games / | QA 76.76 .C672 C665 2006 Computers and games : 5th international conference, CG 2006, Turin, Italy, May 29-31, 2006 : revised papers / | QA 76 .76 .C672 D52 2007 The ultimate guide to video game writing and design / |
Includes bibliographical references and index.
Spoilers -- Fundamentals -- Going digital -- How programs work -- The stuff of which simulations are made -- Randomness -- A single server queuing system -- Visualization -- Verification and validation -- Sims and games for learning -- Simulation tools -- A hospital emergency department (single server queuing system II) -- Boarding a passenger airliner (decision making) -- Cooking simulation and food safety -- The stock market (serious game) -- Now what?
"If you're a professional trainer, educator, development team leader, or corporate decision-maker, this book will help you understand and use games and simulations to educate and explain. Filled with examples, it shows you how to create and maintain different types of simulations using computerized techniques--without becoming a programmer."--P. [4] of cover.
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